Coming back after a breather meant a fresh look, and I'd inevitably see something I missed the first time around. I found that taking a short break was the best way to beat a tough boss. If you can't learn their patterns, you're going to hit a wall pretty quickly. While pattern recognition is helpful with the basic enemies, it is absolutely required for the bosses. That's about how long it takes to get through a level for the first time.ĭifficulty starts out easy enough but quickly ramps up. If you have four to five hours, you can blow through the story mode in one sitting, but you can also take it on in 10- to 15-minute sessions. This works out well for busy players, as you can tackle the game in bite-sized chunks. Enemies can also use cover, which keeps things interesting because you have to time your shots to hit when they're exposed.Įach of the four main areas is split into five levels, with a miniboss at the end of the first four levels and a larger boss at the end of each area. This is a good way to avoid bullets, but it won't protect you from physical attacks or explosives. Also available are wall nooks that you can flatten yourself up against. Basic cover is here in the form of boxes and other items, and they'll take a number of hits before finally disintegrating and leaving you exposed. Helping you survive is a wide selection of guns and a surprisingly useful cover system. Huntdown may look simple, but its challenge is in discovering the best way to eliminate all of the enemies on the level. Simply running through the levels while shooting like a madman (or madwoman) is a quick way to die. Gameplay also hearkens back to the 16-bit era with a focus on precision movement and pattern recognition.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |